Application Development Research Overview

Application Development Research

When developing this application many unknowns need answers. My experience in developing applications/websites is very front-end. Experiences such as developing working prototypes active in applications such as Adobe XD or dictating to a third-party developer what changes needed to be made to my employer's website. 

When developing on the more back-end side there's an extensive amount of research that is required before I can definitively answer many of the unknowns. 

Existing Motorsport Applications

Before going in-depth on the more technical aspects of developing an application I need to know what is already established in the market of motorsport-related applications. Following the applications I researched below I believe each app only offers basic information such as news and current standings. 

'Live Timing' features on a number of these applications offer far too much information that has basic filtering options which will overwhelm a newcomer to a series. In some cases, this source of live information is only available to premium members - meaning the barrier to entry is monetary, not a positive reinforcement to learn more about a series. 

Formula One

Indycar

Existing Motosport APIs

When developing this application, information accurate to the millisecond before/after a session is of utmost importance. This will require an API (Application Programming Interface) to ensure that the user is presented with the correct data to further their learning experience. For each series, the data presented will take on different forms, but the numbers speak for themselves across the board. This leaves room for an application to be an all-in-one source to simplify the lap-by-lap experience in each series. 

Having APIs such as those linked below active within my conceptual application would significantly improve the user experience and reduce the amount of development time required. 

Formula One

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